The mesh you see between the control points are isoparametric curves, or isocurves, which help visualise the shape of the surface and give you control over where the surface goes. In most product design scenarios a degree 3 curve is acceptable to maintain a smooth, continuous curve. For each degree you move out from a control point, your level of curvature increases, from 2, a very abrupt change in curvature to 11, a very smooth transition in curvature. In Rhino, each control point on a curve represents a degree. Move that into the third dimension and you have a surface made up of control points. The more control points, the more detailed a curve. Rhino NURBS use control points to define the shape of a curve. Some just give you more control over these shapes, such as products like Maya and Rhino. NURBS, or Non-Uniform Rational B-Splines, are what most 3D modelling applications use to produce free-form shapes. Each has its strengths, but also its weaknesses and this is where T-Splines fits in. It is the mathematical calculations of how curves are represented. There’s been an unseen battle in 3D modelling, one that separates the mechanical from the organic, defining methodical workflows and how surfaces are created and viewed. To understand why T-Splines is so special, we’ll focus on Rhino, explore where the different modelling methods are merging, take a closer look at how T-Splines can be used and then dive into the workflows that are redefining the limits of traditional modelling. How is this happening? T-Splines is making it happen.Ī simple plug-in available for Rhino and Maya, T-Splines bridges the gap between two styles of modelling and makes it easier for designers to explore ideas while maintaining the control they need to design products for manufacturing. Solids can be surfaces, surfaces can be sub-divided, and every edge and vertex can be shaped without sketching a single line. Suddenly, while you ponder the steps to achieve surface smoothing perfection, a shift in the fractal nature of your modelling environment occurs. But at the same time you admire the creation of creatures, planets, and vehicles in 3D modelling programs that seem to disregard parametric design and the whole concept of manufacturing. The very thought of not having to manipulate a sub-feature of geometry to improve top-level surfaces may seem odd if you’re coming from a feature or constraint-based modelling system. The seal of this mask was adjusted slightly to fit better against the the face If you need to contact directly with us, please, don’t hesitate to contact calling us at +34 937 547 774.T-splines can work between Rhino NURBS and T-Splines surfaces to make small adjustments. You can watch all Clayoo tutorials and marketing videos on our Youtube channel. Add texture and emboss your piece while creating a digital relief for a stunning 3D profile model directly from curves.Ĭlayoo Sculpt includes easy to use brush tools to digitally sculpt within the Rhinoceros interface.Ĭlayoo components are 100% compatible with Grasshopper. Use our Emboss technology to design in 2D, create vectors and do 3D relief modeling. Similar to modeling with clay, SubD allows you to create organic designs, however complex, with this easy to use, NURBS and T-Splines compatible tools. Also, it's 100% compatible with Grasshopper.Īll you need to master the organic world. Clayoo offers three different technologies in one: SubD, Embossing, and Sculpting tools. Welcome to Clayoo, the 3D freeform and organic modeling plugin for Rhinoceros 5 and 6.
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