![]() One of the most-loved features from Corona 1.5 is now in A6! We used only 10 passes in the image below, and still, the denoised image shows no trace of noise: The image below shows where to enable Denoising before starting a render, and adjusting the Denoising amount in a finished render: Adjusting Denoising after rendering in the Picture Viewer Offering the chance to save 50 to 70% on render times, Denoising has been incorporated into the C4D version. ![]() This is the big one that many C4D users have been waiting for, and we are glad to say that the port is done, carrying across all the features of the Windows version. We are pleased to say that is complete and there will be only small changes needed between now and the 1.0 release – this means we can start to create help articles and tutorials now that no further major changes are needed to the UI. ![]() Reworking the UI was another major part of this release. With such a big rewrite, there were quite a few bugs in the first releases of A6, so it has taken a while for us to reach this final version with those bugs resolved! The main purpose of Alpha 6 was the integration of new features from the Corona core, and this meant rewriting a large part of the Cinema 4D version.
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